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Ballpit Matter Simulation
Physics & DynamicsInteractive 2D/3D rigid body collision matrix
PUBLISHED·Canvas 2D GPU
INITIALIZING SHADER BUFFERS...
INTERACTIVE CONTROLS
- ▸Hover cursor to attract particles
- ▸Click / Tap to trigger explosive shockwave
PERFORMANCE PROFILE
Sub-stepping spatial hash collision detection, stable 60fps
Mobile Support: Fully Responsive
ARCHITECTURAL NOTES
- ✓Verlet integration physics loop with restitution dampening
- ✓Cursor magnetic gravity pull and explosive impulse on click
- ✓Dynamic boundary re-sizing with responsive viewport adaptation
- ✓Memory pooling to eliminate garbage collection stutters
