Aevion Studio • OS v2.0

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Aevion Studio
THE PLAYGROUND • INTERACTIVE 3D & SHADER LAB

Creative Motion &
WebGL Experiments.

Select an interactive laboratory below. Each experiment runs in an isolated, dedicated sandbox optimized for 120 FPS performance and deep exploration.

EXPERIMENT // 01CINEMATIC HARDWARE PIPELINE
120 FPS

MacBook Neo Frame Sequence

941-frame ultra-high-resolution scroll playback engine with asynchronous buffer preloading, velocity smoothing, and dynamic architecture callouts.

941 FramesCanvas RAFAsync CacheHardware Stages
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS
EXPERIMENT // 02WEBGL 2.0 / REFRACTION SHADER
120 FPS

OGL Fluid Ripple Distortion

Instanced wave displacement buffer with chromatic dispersion, glint specular highlights, and real-time cursor vorticity perturbation.

OGL WebGLInstanced MeshDispersionNormal Glint
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS
EXPERIMENT // 03WEBGL 2.0 / GLSL SHADERS
Native GPU

OGL Caustic Domain Shader

Procedural raymarched domain-folding liquid metal shader with real-time cursor vorticity disturbance and parameter controls.

WebGL 2.0GLSL RaymarchingOGL EngineCaustics
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS
EXPERIMENT // 04KINETIC 3D GEOMETRY
60–120 FPS

3D Radial Scroll Morph

Interactive geometry engine that interpolates 20 responsive 3D card matrices across scatter, linear rail, 360° orbit, and hyperbolic rainbow arches.

Framer MotionCSS 3DTrigonometric RailsVirtual Scroll
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS
EXPERIMENT // 053D RIGID BODY SIMULATION
120 FPS Target

Three.js Instanced Physics

InstancedMesh collision physics sandbox rendering 250+ spheres with cursor raycast repeller fields and restitution dynamics.

Three.jsInstancedMeshSpatial HashCursor Gravity
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS
EXPERIMENT // 06INFINITE SPATIAL MATRIX
Smooth RAF

3D Parallax Drift Matrix

Multi-layered infinite parallax wall with real-time cursor velocity lift, Z-depth displacement, and friction momentum.

CSS 3D MatrixRAF InterpolationGPU CompositingKinetic Lift
HOSTED IN DEDICATED SANDBOXEXPERIENCE THIS

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