Creative Motion &
WebGL Experiments.
Select an interactive laboratory below. Each experiment runs in an isolated, dedicated sandbox optimized for 120 FPS performance and deep exploration.
MacBook Neo Frame Sequence
941-frame ultra-high-resolution scroll playback engine with asynchronous buffer preloading, velocity smoothing, and dynamic architecture callouts.
OGL Fluid Ripple Distortion
Instanced wave displacement buffer with chromatic dispersion, glint specular highlights, and real-time cursor vorticity perturbation.
OGL Caustic Domain Shader
Procedural raymarched domain-folding liquid metal shader with real-time cursor vorticity disturbance and parameter controls.
3D Radial Scroll Morph
Interactive geometry engine that interpolates 20 responsive 3D card matrices across scatter, linear rail, 360° orbit, and hyperbolic rainbow arches.
Three.js Instanced Physics
InstancedMesh collision physics sandbox rendering 250+ spheres with cursor raycast repeller fields and restitution dynamics.
3D Parallax Drift Matrix
Multi-layered infinite parallax wall with real-time cursor velocity lift, Z-depth displacement, and friction momentum.
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