Aevion Studio
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EXPERIMENT 02 // 3D PARALLAX DRIFT MATRIX

3D Parallax Drift Matrix

Multi-layered infinite parallax wall with real-time cursor velocity lift, depth displacement, and momentum friction physics.

SPEED:42
TILT:16°
Tile 1
Tile 7
Tile 13
Tile 1
Tile 7
Tile 13
Tile 1
Tile 7
Tile 13
Tile 2
Tile 8
Tile 14
Tile 2
Tile 8
Tile 14
Tile 2
Tile 8
Tile 14
Tile 3
Tile 9
Tile 15
Tile 3
Tile 9
Tile 15
Tile 3
Tile 9
Tile 15
Tile 4
Tile 10
Tile 4
Tile 10
Tile 4
Tile 10
Tile 4
Tile 10
Tile 5
Tile 11
Tile 5
Tile 11
Tile 5
Tile 11
Tile 5
Tile 11
Tile 6
Tile 12
Tile 6
Tile 12
Tile 6
Tile 12
Tile 6
Tile 12
KINETIC LIFT ALGORITHM

Hovered tiles calculate inverse distance vectors to translate Z-axis depth by 70px with cubic-bezier easing.

CSS 3D HARDWARE PIPELINE

6 staggered column matrices rendered on isolated GPU composition layers with infinite seamless wrap arithmetic.

FRAME STABILITY

Maintains stable 120 FPS render loops with zero memory allocation inside the requestAnimationFrame step.

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